I'm severely paraphrasing here, but the conversation went something like 'Hey.
The UX has some good ideas but has some annoying rough edges and missed opportunities. But it feels draggy in the pacing of the gameplay and the cinemas.
I'd last played back in 2015 or something when it was just a sandbox (or snowbox) and I couldn't figure out what to do (or rather how to play so that it was fun haha). After finally getting my Windows game box set up again, I played The Long Dark for a while last night.