Rimworld lag on high speed

broken image
broken image

It is also not the most accurate method because it may add up additional lag when you have to start and stop the stopwatch.

broken image

This method involves a lot of work that include analyzing the frames and then accurately measure the time between them using a stopwatch. The most common way to measure input lag is using a high-speed or normal digital camera and then recording time between the input you have triggered on mouse/keyboard and its effect or action is seen on the monitor screen. In story-based games, role-playing games (RPG) and slow-paced games, input lag does not make that much of a difference, but in fast-paced FPS games (CS:GO, PUBG, Overwatch, etc.), competitive games and esports games, it matters a lot and you should always try to keep the input lag as low as possible because if you have higher input lag, then competitors with lower input lag can have a significant advantage over you as they can make a move faster than you. Input lag is measured in milliseconds (ms), and in some cases, it can also specify in frames.